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Downloads Home » Campaigns » Dawn of the New Jedi Order

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Dawn of the New Jedi Order

Author File Description
Padishar
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 4
Two years after the Battle of Endor relative peace has settled over the galaxy. The Empire has fallen into disaray with the death of the Emperor. Although, many planets still have pockets of Imperial forces. The Rebel Alliance has strived to replace the domination of the Emperor with its New Republic.

Through it all only one Jedi has stood as a symbol of peace and knowledge. Under the tutelage of Obi-Wan Kenobi and Yoda, Like Skywalker has grown strong in the Force.
Now the time has come to put his skills to a new test. The outcome of which could have sweeping effects across the galaxy...

Description:
Take comand of Luke in both RPG format as well as in standard game play as he trys to unravel the secrets of the Jedi that were hiden from the the scourge of the Emperor and Darth Vader. Explore new worlds as well as revisit others and find unusual allies in the quest to
rebuild the Jedi Council.

THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Aftermath
Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Playability: (3) For the most part, the campaign could've scored way higher than what i've given it, but it grew tedious to play as the levels crawled on and on. There were some good elements of the campaign though. In some places the creators trigger work got 'jammed' and 'clogged up'

Balance: (3) In the most of the scenarios Luke Skywalker was a force to be reckoned with, there were not many times when i had to use the other troops i had been given. Tye creator should've used a couple of bounty hunters here and there rather than the mechanical lightsabre food i encountered in many of the levels.

Creativity: (3) The idea of rebuilding the jedi council is unique, and i like it! :-)
The idea of having the disgruntled droid following me to bring him to the two jammers was great too. But unfortunatly the rest of the campaign just seemed to be a somewhat linear killing spree with Luke Skywalker.

Map Design: (3) The map design was not too good. In the spaceship the walls all seemed too corwed together and all of the reources that were scattered around made it look messy. The land levels were no better, the trees were placed in blocks which created paths inbetween them. In the areas where there were no trees, there was hardly anything and it looked blank.

Story/Instructions: (4) As i said earlier, i liked the storyline. There were no problems with the instruction either, apart from on some of the levels i was just thrust in, i sat there waiting for a cinematic or some on-screen instructions to tell me what to do first.

This campaign could've been a lot better, the creator needs to practice thier map design and make sure it looks more realistic.

~ Aftermath

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Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Statistics
Downloads:1,146
Favorites: [Who?]0
Size:436.74 KB
Added:01/28/03