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Cloud City Secret

Author File Description
File Details
Clone Campaigns required?: No
Style: Mix
The Imperials have occupied the Cloud City for 4 years. Since then it has become all but a military base from which to attack the Rebels. Now is your chance to strike back. You and 2 other groups have reached the top of several mountians which are ranged away from the city. Make the best of the lack of land while building up resources, expecially Ore. Earn more resources by attacking selected targets in the city. Be careful the Imperials are not going to roll-over, they have the most advanced technologies. Attack hard and attack often.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Playability: 4
This is a very unique Build & Destroy scenario. It's unique because it places a pretty heavy emphasis on air superiority. It takes a while to get the hang of the gameplay, but once you figure it out it's pretty entertaining.

You have very limited build space, and even more limited resources, forcing you to constantly lift and drop workers and units between 'islands' in the clouds. And I don't think I've really seen anything quite as impressive in GB as sending DOZENS of packed air transports to unload troops in the middle of an enemy stronghold.

The game has the capacity for multiplayer. I imagine that with friends there's potential for even more enjoyment.

Balance: 3
Even with the unique elements present, the scenario isn't particularly difficult. Once you've secured the prisons you can airdrop the dozens of prisoners you've saved directly on top of the enemy's base and come out on top nearly every time.

You can create an infinite amount of Air Transports at no cost, so you can send a ton into a dangerous area to soak up AA fire, and follow them with a good handful of bombers and you can level all of Cloud City effortlessly.

Creativity: 4
A very unique concept. While it certainly isn't the prettiest way to make an aerial-combat based scenario, it's certainly effective.

Map Design: 3
Well, the map is... different. The Design of Cloud City itself is pretty good. There are a good variety of buildings, mixed terrain, and defensive structures that blend well together.

The islands on the other hand are pretty crude slabs of snow on top of clouds. So, not the most beautiful piece of work, but it doesn't really diminish the fun or challenge that much.

Story/Instructions: 3
There's a plot concerning the Rebels taking back Cloud City from the Empire. But it really just comes down to blowing things up. Throughout the scenario you are given tips about what targets to go after, and the objectives menu lists each one clearly, so there's no problems understanding what to do.

Additional Comments:
It isn't very polished, but it's a load of fun to play.

[Edited on 01/18/13 @ 02:39 AM]

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Map Design3.0
Favorites: [Who?]0
Size:372.58 KB