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SWGB Heaven » Forums » Scenario Design » Showcase: Shadows of Lightning 2: Abyss
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Topic Subject:Showcase: Shadows of Lightning 2: Abyss
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Astro
Clone Trooper
(id: Astro_mech)
posted 03-28-04 10:58 PM EDT (US)         
Shadows of Lightning II
Abyss

By Astro_mech of Rogue Creations

Download the campaign here
Check out a trailer here (you have to download it)
Get the FINAL music by Cerrabore here


This is the sequel to the hit campaign Shadows of Lightning. It also has a turn-based battle system. For those of you who don't know what I mean, you battle like you would in Chrono Trigger or Final Fantasy in this campaign. Here are some things this campaign includes:


  • Your party can use Force Abilities to vanquish enemies and solve puzzles.
  • An expanded array of items is now at your characters' disposal -- from thermal detonators to jedi artifacts.
  • You can use certain things called "force spirits" to summon powerful force abilities and block attacks.
  • Enemies are smarter -- they attack in a random order and use force abilities.
  • Enemies now have weaknesses and resistances.
  • Your party can now have status ailments, such as poison and sleep.
  • Each scenario has many subquests you can complete -- will you follow the Dark Side, or remain faithful to the Light?
  • This campaign uses my code trick.
  • This campaign includes a playable (though boring) tutorial, as well as a walkthrough and guidebook.
  • Control a hot-headed bounty hunter, force-sensitive Gungun, eccentric Jawa, cowardly Hutt, and more characters during your travels to save Lycosone.
  • Eyecandy and interactive characters complete the feel of each scenario.
  • Custom music, or actually short "jingles."
  • No taunts, so you CAN save!

Screenshots:

Meisha walks through a quaint city on Lycosone (sorry for the bad value, jpeg...)


A screenshot of the battle arena


Meisha uses various force powers to solve a water and ice puzzle

The story is a continuation of SoL1, it picks up six months afterwards. The Raltsians send three bounty hunters to capture the Lycosonian ambassador, who is going to negotiate peace. The Lycosonians, who realize that their ambassador might be in trouble, decide to send Meisha as a bodyguard. The three bounty hunters quarrel over the bounty, so the Raltsians take the matter into their own hands... The first chapter has ended, but the story is just beginning...

If you would like to help me with this scenario, there are a few things that you could do. I will need bitmaps for each scenario, which will be about eight. Whenever I need a new one, I will post a description. I might need help with a mod, so post here if you would like to help. Thank you in advance!

Planned Projects


  • Mod: Surprise Terrian (maybe)
  • Mod: Ice Stalagmite (completed by UlicQel Droma, Thanks!)
  • AI: Code AI's
  • Bitmaps
  • Music jingles (100%)


Playtesting

Please do not ask to playtest, I will ask you! striked playtesters are inactive right now. You can always become active again by giving me feedback on the scenario you have! Here is a list of people I would like to playtest:

  • Admiral Zaarin (Playtesting 4 and 5)
  • Xcaliber (Playtesting 4 and 5)
  • Craddosk (Playtesting 4 and 5)
  • Bobofett (Playtesting 4 and 5)

Please post telling me if you want to playtest or not. Thanks!

Progress


  • Scenarios:
    1. The Shadow Comes Again
      Progress: 100%
      This one contains the tutorial and the prologue.
    2. Out of the Frying Pan, into the Freezer
      Progress: 100%
      This one has new puzzles, such as water geysers and invisible barriers.
    3. The Hospitality of a Hutt
      Progress: 100% (Currently Playtesting)
      This one contains a stealth section and you get to battle with a Hutt!
    4. Boats and Bounties
      Progress: 100%
      You get to go island hopping and there are some innovative force abilities.
    5. Old Friends and Fiends
      Progress: 100%
      This is the final playable level, with a spectacular ending battle against your nemesis.
    6. Epilogue
      Progress: 100%
      A final cutscene and a preview of things to come.

  • Ai's, Modpacks, Music, Bitmaps, Etc.: 100%
  • Overall: 100%
  • Diplomacy: 100% (has no one noticed?)


E-mail: astromech@houston.rr.com

- Astro

[This message has been edited by Astro_mech (edited 08-20-2004 @ 10:35 PM).]

AuthorReplies:
Chook
Clone Trooper
(id: Cerrabore)
posted 07-21-04 10:46 PM EDT (US)     181 / 256       

Quoted from Xcaliber:

I know this is not my campaign, but Master of the Dark: Chook has the ability to compose in an orchestra, so I don't think Astro is looking for jingles. But I don't know.

Actually, a jingle is just a short music clip, such as a victory or enemy defeated jingle. It can be orchestral.

Astro, thanks for the cameo. Here it is:

Unit: Jor Drakas
Name: Chook
Line: [music jingle] (I'll send it in eight days, sorry for the wait)


Chook | Galactic Battlegrounds Heaven
"I can't think of a better way on earth to build public favor than [the marriage equality movement], other than of course rounding up the Jews." - Sarthos
"Long story short, our goal is love and tolerance." - Sarthos
Astro
Clone Trooper
(id: Astro_mech)
posted 07-21-04 10:49 PM EDT (US)     182 / 256       
Which jingle do you want?

- Astro
Astro
Clone Trooper
(id: Astro_mech)
posted 07-25-04 06:42 PM EDT (US)     183 / 256       
Ahem, comeos?

Quote:

Master Echuu
Devious
Imperial Force


- Astro
Astro
Clone Trooper
(id: Astro_mech)
posted 07-27-04 06:23 PM EDT (US)     184 / 256       
Sorry about the multi-posting, but this is important!

SoL2 is 99% finished!

Total triggers: 3848! I only need a bitmap from Zaarin and for my playtesters to finish, then I can submit it!


- Astro

[This message has been edited by Astro_mech (edited 07-28-2004 @ 00:03 AM).]

Xcal
Clone Trooper
(id: Xcaliber)
posted 07-27-04 08:05 PM EDT (US)     185 / 256       
Yay! Great work.
Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 07-28-04 01:26 PM EDT (US)     186 / 256       
Sorry, I have company so it limits my internet use.

Name: Imperial Force
Unit: Any Moff
Quote: We wouldn't have lost the Battle of Yavin if I was in charge. That Moff Tarkin didn't know anything!

WOW!!! That's a lot of triggers. Can't wait for the release.


Whoa.

[This message has been edited by Imperial Force (edited 07-28-2004 @ 01:28 PM).]

Bendak
Clone Trooper
posted 07-28-04 01:50 PM EDT (US)     187 / 256       
That really is a shitload of triggers. Good job !

How many scenario's are in it?


B e n d e r s . . . 2004

ex SWGBH scn designer
ex BFME2H cherub
ArnieFett
Banned
posted 07-28-04 02:06 PM EDT (US)     188 / 256       
Four I think. Anyway, can't wait Stomacher!
Bendak
Clone Trooper
posted 07-28-04 02:11 PM EDT (US)     189 / 256       
Wow. That'll be 1000 triggers/scenario.

B e n d e r s . . . 2004

ex SWGBH scn designer
ex BFME2H cherub
Astro
Clone Trooper
(id: Astro_mech)
posted 07-28-04 02:24 PM EDT (US)     190 / 256       
Well there are six scenarios, but the last one is just a cutscene so it only has 40 triggers. The rest have around 800 triggers each!

Thanks you everybody, and I'll be sure to get your cameo in, Imperial Force!


- Astro
ArnieFett
Banned
posted 07-28-04 02:27 PM EDT (US)     191 / 256       
Hey Stomacher, if you're not designing, are ya going on MSN?
Bendak
Clone Trooper
posted 07-28-04 02:35 PM EDT (US)     192 / 256       
Just a note; I'm downloading your music and it takes a lot of time. Even with my ADSL connection, I'm downloading it 15 minutes already and it just past the 58%. You should upload them somewhere else .

B e n d e r s . . . 2004

ex SWGBH scn designer
ex BFME2H cherub
Astro
Clone Trooper
(id: Astro_mech)
posted 07-28-04 02:36 PM EDT (US)     193 / 256       
Ok, but I don't know any other place? Can you tell me one?

Edit: Yeah, I just tried it and it does take alot of time


- Astro

[This message has been edited by Astro_mech (edited 07-28-2004 @ 02:43 PM).]

Bendak
Clone Trooper
posted 07-28-04 02:58 PM EDT (US)     194 / 256       
Try hosting it on RC's server, since you are part of RC .

B e n d e r s . . . 2004

ex SWGBH scn designer
ex BFME2H cherub
Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 07-30-04 10:24 AM EDT (US)     195 / 256       
Stupid pop ups! Grrr. Well, anyway. Can't wait for this to come out. I hope it does before school starts.

Whoa.
Xcal
Clone Trooper
(id: Xcaliber)
posted 07-30-04 10:44 AM EDT (US)     196 / 256       
It will be, due to the fact I gave him a bitmap.


Also, Astro what files does it have? Does it have the one I have or more?

Astro
Clone Trooper
(id: Astro_mech)
posted 07-30-04 05:47 PM EDT (US)     197 / 256       
It only has MP3 files in it, but Xcal just hosted it at:

http://www.rc.cubanhacker.net/SoL2Music_by_Cerrabore.zip

Thanks!


- Astro

[This message has been edited by Astro_mech (edited 07-30-2004 @ 05:48 PM).]

Xcal
Clone Trooper
(id: Xcaliber)
posted 07-30-04 05:52 PM EDT (US)     198 / 256       
Your welcome.
Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 07-31-04 05:40 PM EDT (US)     199 / 256       
Nice music, Chook.

Whoa.
Xcal
Clone Trooper
(id: Xcaliber)
posted 07-31-04 08:25 PM EDT (US)     200 / 256       
*Grabs 200th post*

This is an awesome campaign.


BTW, Astro, check RC's forums.

Echuu
Jedi Padawan
(id: Master Echuu)
posted 08-01-04 04:15 PM EDT (US)     201 / 256       
Here's the cameo you wanted.

Unit: Gen. Echuu
Line: "Look for more scenarios by Ech coming soon!"

Astro
Clone Trooper
(id: Astro_mech)
posted 08-01-04 05:01 PM EDT (US)     202 / 256       
Thanks Ech!

I'm just waiting for the playtesters to finish, then I will submit it!


- Astro
Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 08-02-04 01:02 PM EDT (US)     203 / 256       
*drum roll* This goes until Astro_Mech releases his game.

Whoa.
Astro
Clone Trooper
(id: Astro_mech)
posted 08-14-04 01:18 AM EDT (US)     204 / 256       
IT IS FINISHED!

Yes, finally I have released SoL2! You can download it here! Please tell me what you think

By the way, I know the new music pack takes FOREVER to download, but when Xcal gets back, he can put it on a faster server. You can wait to get the new music then.


- Astro

[This message has been edited by Astro_mech (edited 08-14-2004 @ 01:18 AM).]

Devious
Clone Trooper
posted 08-14-04 04:14 AM EDT (US)     205 / 256       
ICKKKK! *downloads* First! wwoooo!

EDIT: Astro.. holy hell.. 58mins left to download, 1%done, Id do better over msn

EDITEDIT:

Astro, I love you, this is Excellanto, (For me, I R nebbie, so I took ages to complete the level 3, but BWAHAHAHAHA I love this battle system, a bit complicated for newbies but, ITS GREAT (once you get used to it)


-----------:::(=Devious=):::-----------

[This message has been edited by Devious (edited 08-14-2004 @ 05:17 AM).]

Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 08-14-04 10:51 AM EDT (US)     206 / 256       
Downloads Second... OMG!!!! *finds a quicker way to download*

Downloading using AOL download: 40 minutes.

Downloading using Netscape Navigator: 7 minutes.

Which do you think I am using?


Whoa.

[This message has been edited by Imperial Force (edited 08-14-2004 @ 10:55 AM).]

Astro
Clone Trooper
(id: Astro_mech)
posted 08-14-04 11:48 AM EDT (US)     207 / 256       
Yes, I know the music takes forever, I will upload it onto a faster server as soon as Xcal gets back.

Glad everyone is enjoying it!


- Astro
ArnieFett
Banned
posted 08-14-04 05:58 PM EDT (US)     208 / 256       
Yay, I was finally in the credits for something! *dances*

Great, campaign Astro, the best capaign released so far, IMO. Looking forward to your other project!

Commander Jaster
Clone Trooper
posted 08-14-04 06:36 PM EDT (US)     209 / 256       
Woah Astro, This is one of the finest scenarios I know! Really great job.

They call me Jaster, Commander Jaster.
Chook
Clone Trooper
(id: Cerrabore)
posted 08-15-04 02:20 AM EDT (US)     210 / 256       
Just finished playing - let me assure you all that this is a great campaign.

Chook | Galactic Battlegrounds Heaven
"I can't think of a better way on earth to build public favor than [the marriage equality movement], other than of course rounding up the Jews." - Sarthos
"Long story short, our goal is love and tolerance." - Sarthos
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