Geonosian Cook
Clone Trooper
posted 08-30-03 05:32 PM
EDT (US)
186 / 2273
Okay, I'm going to ask a question that may make those who read it say: "What an idiot!" I'm not a beginner at scenario designing, but I'm not advanced. (I don't know how do AI and stuff like that that's outside the game) Anyway, my question: When one objective is complete, how do you make a new one appear?
Empire of Darkness
Clone Trooper
(id: Imperial Force)
posted 09-01-03 03:14 PM
EDT (US)
191 / 2273
Question: How do you stop units from patrolling?
iChris
Clone Trooper
posted 09-06-03 05:21 PM
EDT (US)
201 / 2273
I have tried this many times and have failed to do so many times. Is it possible (without any mod) to make it so every 5 kills (whatever number), you would recieve a tribute(or some other effect). Now I do not know if there is any way to reset the status of the kills you have accumulated because that seems to be the problem. The Scenario Editor remembers how many kills you have and will not repeat after every 5 or so. Please help me because I really don't feel like doing a trigger for 6 players for every 5 kills :\.
Geonosian Cook
Clone Trooper
posted 09-07-03 10:25 AM
EDT (US)
204 / 2273
Yup, Thule is on Clone Wars and I've been dying to start working on the scenario. I already have the terrain planned out, volcanic terrain with nova crystals spread everywhere. It's too bad there isn't any lightning in CC, because that would be usefull. Refering to my question earlier, could you do a create object trick to get the Confederacy an RA command center?
iChris
Clone Trooper
posted 09-10-03 08:17 PM
EDT (US)
208 / 2273
If I do the every 5 kills thing with AI, will it be able to be played online? Or would the people who play it online need a patch? It is important that it is playable for all and not just the people who download a mod that I made.