neo262
Clone Trooper
posted 08-14-03 06:46 PM
EDT (US)
121 / 2273
You know what? I like ASD!
DarkSuperPanda
Clone Trooper
posted 08-14-03 09:57 PM
EDT (US)
124 / 2273
sorry neo , i dont want to bother you
RadX
Clone Trooper
posted 08-15-03 03:39 PM
EDT (US)
128 / 2273
Why would that be a problem Mace sir?
RadX
Clone Trooper
posted 08-15-03 05:06 PM
EDT (US)
133 / 2273
OH DEAR GOD! Echuu clean up this mess...
neo262
Clone Trooper
posted 08-16-03 12:43 PM
EDT (US)
137 / 2273
Does anybody know how to disable a Command Center, Shield Generator, or a Fortress?
Boba Fett
Clone Trooper
posted 08-16-03 01:09 PM
EDT (US)
138 / 2273
Go to the options tab in the scenario editor and go to 'Disable Buildings' then move the buildings you want to disable over to the disabled column (hope that helped/mede sense :P)
Boba Fett
Clone Trooper
posted 08-16-03 01:11 PM
EDT (US)
139 / 2273
is it possible to task a unit to guard another? you can have 'patrol' in the effects list, but i cant seem to find anything that resembles a 'guard' function. My problem is that i want to make 4 of my allies units act as a bodyguard towards one of my units, but i cant figure out how.
neo262
Clone Trooper
posted 08-16-03 02:11 PM
EDT (US)
140 / 2273
I already have them on the disabled column...
DarkSuperPanda
Clone Trooper
posted 08-16-03 07:03 PM
EDT (US)
142 / 2273
i read the file of this forum about Healing AI Trick but i dont underestand, someone can explain me?
neo262
Clone Trooper
posted 08-16-03 08:21 PM
EDT (US)
143 / 2273
I do have them disabled for the right players... Can someone else fire up the editor and try this? I don't think it is possible.
roee_co
Clone Trooper
posted 08-17-03 04:36 PM
EDT (US)
147 / 2273
is it possible to make units walk in a row like in the actual game where you can tell units to walk in a specific form?
roee_co
Clone Trooper
posted 08-17-03 05:37 PM
EDT (US)
149 / 2273
and what about the other forms?