Thanks, that worked well for the Phantom. My next problem... I can't get two-layered upgrades to work. I've added in a 1-L to 1-M Repulsortank research at TL3, and 1-M to 1-L at TL4, but the second one doesn't do anything once it researches- units don't change and the 1-M is the still the unit available at the Mech Factory. Same goes for the Phantom- I added in the V38 and then upgrades to the Phantom and Heavy Phantom at TL4 as with Bombers and Fighters, but only the first research works. How can I sort this out?
Edit: Figured it out! I was missing the "upgrade v38 to hvy phantom", didn't realise that was required as well as "upgrade phantom to heavy phantom".
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Ok, so I'm having some more crashes now. I've not done anything knowingly myself that should've led to these, but I don't know would could have caused them if not my minor meddling. I'm starting to get more game crashes now- I'd not had any before playing around with AGE at all. They've all come through units attacking- the Defoliator, and the Naboo's Trooper. Just a simple CTD.
One possible cause/symptom I've noticed is that while in AGE, a whole bunch of my edits got shifted by one number for no apparent reason. After I'd edited in a bunch of units to the TL2/3/4 effects in the Effects tab, I noticed later that they weren't appearing in game. Going back into AGE, I eventually found out that instead of, for example, 2369 Cold Assault Trooper being listed to be enabled at TL3, 2370 Cold Assault Trooper (the dead body) was being enabled (and as the actual unit was the only one set to the Troop Center nothing happened in game). This must've happened for 50-75% of the effects I'd added in, and took a good while to correct them all. I'm not sure if it's something that happened all at once, or whether it happened a bit at a time- either with me going in and out of AGE every now and then, or upon loading the game.
I thought it might have just been me pressing the arrow keys by accident too much to start with but then I noticed something else odd. I loaded up a Random Map on Felucia, and all the trees were Fir instead of Felucian trees (2161 and 2162 for Felucian and Fir trees respectively). So somehow the Random Map seed has had a 1 added in too. There were also crashed X-Wings (2158) instead of ATTE wrecks (2157). So whatever's happened has happened everywhere it seems- 1 being added to unit numbers all over the damn shop. And even more annoyingly, I don't know how to change those back.
At this point I'm thinking of starting again with a fresh Genie so I can do my edits again, and check it's not something I've done. I may have just clicked something I shouldn't've when I first started at the start of the week, when I was first experimenting, or maybe I put a few too many effects under the TL upgrades, and the game doesn't like it and somehow that broke things. Who knows? Anyone had anything similar?
Another edit.. Rebel Troopers are on the list too. I'm sure the Troopers were fine after initially installing EF so I'm just going to reinstall it tomorrow and redo my changes, see how that works. I was silly enough to not back up the Genie.
Yet another edit: I know these forums are a bit quieter these days but I thought I'd mention it anyway in case it stops anyone else making silly errors.. Well a couple of days have passed.. I got another copy of the EF standard Genie_x2 and perusing between that and my edited one I found out my error. I accidentally deleted the unit entry for '1972 LAAT Lucky Lekku'. Thereby, every single unit below it had been shifted up by one.
https://www.youtube.com/watch?v=g6GuEswXOXo[This message has been edited by macrocephale (edited 03-28-2017 @ 11:37 AM).]