DTIII
Clone Trooper
posted 08-16-14 08:32 PM
EDT (US)
1251 / 2139
Those models look great, props to the artist.
DesoPL
Clone Trooper
posted 08-21-14 07:00 AM
EDT (US)
1253 / 2139
Imperials taken control on Naboo? Looks nice! But not sure what about Sarapin? I mean what imperials they do on Sarapin?
Warstudy
Clone Trooper
posted 09-22-14 07:25 PM
EDT (US)
1265 / 2139
I haven't been on for a while but I've got 2 questions.
Question 1 - What army/armies are you currently working on?
Question 2 - When do you think you'll have said armies finished?
Warstudy
Clone Trooper
posted 10-02-14 04:00 PM
EDT (US)
1266 / 2139
New question
Question 3 - What new units do you plan to gift to the gungans? I have a few suggestions - allow them to build underwater turrets and anti-air turrets perhaps if they're playing navy?
Also a building suggestion -
Army - Confederacy
Building Type - War
Building Name - Beast Center
Producible Units - Controlled Reek, Controlled Acklay, Controlled Nexu, Controlled Rancor, Controlled Krayt Dragon, Beast Training (Upgrade)
Beast Training - Cost: 1000 food - Units created from the Beast Center gain +2 Line of Sight, +3 attack, and +25 health.
Take away making controlled units from animal shelters and put them in here. Only an infantry based army can make them perhaps?
Anyways, it's up to you guys in the end.
Warstudy
Clone Trooper
posted 10-07-14 05:17 PM
EDT (US)
1270 / 2139
Weird, I never realized that. Seems strange to me, I've always thought they should regen like .5 health faster per tech level.
patman124
Clone Trooper
posted 10-10-14 02:37 AM
EDT (US)
1272 / 2139
with all the progress that has been accomplished on this mod; do you have an ETA for the next release