Boba Fett
Clone Trooper
posted 08-09-03 02:22 PM
EDT (US)
92 / 2273
i know it does that, but how do you choose 'when it reveals'? Do you just use the timer condition
Jerec
Clone Trooper
posted 08-12-03 03:49 PM
EDT (US)
97 / 2273
I'm doing crawling text for an intro. How do you center the text? I tried spacing but unless the computer displays are the same it'll look off-center.
Jerec
Clone Trooper
posted 08-12-03 06:00 PM
EDT (US)
101 / 2273
Thanks, what about objectives? How do I make them appear at the beginning and cross out later?
Jerec
Clone Trooper
posted 08-12-03 06:27 PM
EDT (US)
103 / 2273
What about when the objective's completed?
Denyo
Clone Trooper
posted 08-12-03 09:01 PM
EDT (US)
105 / 2273
Hi, I was wondering how to create units but bringing that unit to an area and have alot more pop up somewhere else. So if I have a Trooper it will make troopers.
DarkSuperPanda
Clone Trooper
posted 08-13-03 01:50 PM
EDT (US)
110 / 2273
how i can make the explosions in my scenarios like in some scenarios of aok, i now the efect but when i put the efect, doesent appear nothing
neo262
Clone Trooper
posted 08-14-03 04:43 PM
EDT (US)
113 / 2273
I am having difficulties importing my bitmap into the game. I have a .jpg in my Game folder. Isn't that what I am supposed to do?
neo262
Clone Trooper
posted 08-14-03 04:51 PM
EDT (US)
115 / 2273
BobaFett, when I have a question, you always have the answer. Thanks!
neo262
Clone Trooper
posted 08-14-03 05:16 PM
EDT (US)
117 / 2273
OK, BobaFett. My bitmap was blown up huge when it displayed in my scenario. What causes this?
neo262
Clone Trooper
posted 08-14-03 05:45 PM
EDT (US)
119 / 2273
Panda, loop the trigger if you want Pekt to repeatedly appear.
Back to my question. My bitmap was blown up huge when it displayed in my scenario. What causes this?