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SWGB Heaven » Forums » Scenario Design » Disappearing trees
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Topic Subject:Disappearing trees
Darth Kiro
Clone Trooper
posted 06-30-17 08:42 AM EDT (US)         
On one of my scenarios I summon an explosion trigger, owned by player 2, but when it is summoned all the trees on the map simply disappear. I use Expanding Fronts, so this may mean something. Does anyone have an idea how to solve that?
AuthorReplies:
Tevious
Clone Trooper
(id: The Vampire Slayer)
posted 06-30-17 05:43 PM EDT (US)     1 / 2       
I can't seem to replicate your problem. Check your triggers and make sure there's not an effect firing that is removing Gaia objects. Maybe you have a remove object effect and selected a unit as the target object, but it didn't register, so its removing everything. If not, more info would be helpful. Which explosion trigger is it? What other effects are firing at that time? Give details about those effects.

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Darth Kiro
Clone Trooper
posted 07-01-17 00:43 AM EDT (US)     2 / 2       
The condition is timer. The effects are:

Effect 0: Create Object/ Source Player: 2/ Object List: !Explosion Trigger Electric/ Set Location 1
Effect 1: Kill Object/ Source Player: GAIA/ Set Object: Tauntaun
Effect 2: Kill Object/ Source Player: 2/ Set Area Around Location 1/ Object List: !Explosion Trigger Electric
Effect 3: Send Chat

EDIT: Sorry. The tauntaun seemed to be set, but it wasn't. That was the problem all the time. This effect was exactly killing GAIA objects.

[This message has been edited by Darth Kiro (edited 07-01-2017 @ 00:44 AM).]

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