The Jedi Master.
It really is the best. It is so useful. Here is what I did. I built about 3 of them. Took them around in a transport, and droped them off at an enemies area. When I see a worker, I used the force, and turned him into my unit. (first, do not research the part..."kills enemy units, when trying to turn them")
When they are turned, use your new worker to build a turrent or anti-air turrent. Then garrison him into the turrent, and it will heal while being garrisoned.
I luckily came across two other Jedi Masters, and turned them. Now I have five Jedi Masters. I simply held them back, made sure they were healed up in hit points, force ponts at 100 percent. Then I went around and turned enimies, until I had a pretty good army. If an enemy was too strong, I simply ran away, until I got reinforcements, or simply attacked them with the Jedi Masters. If I got them killed, oh well.......make some more, and try again.
I used these Jedi Masters to turn units, buildings, and even ships. Some units I could not turn, so I simply killed them.
All-in all..............JEDI MASTERS RULE !!!
[This message has been edited by Nanu Nanu (edited 11-13-2003 @ 01:12 PM).]